Apple today announced that it is increasing the maximum app size from 2GB to 4GB. Developers held back by limitations in app size will be happy with the raised cap. It’s the first lifting of the limit since the App Store landed six years ago, and presents app creators with the opportunity to develop even more complex offerings for users of Apple’s mobile devices.
The extended limits will likely be useful for high-quality game titles that need the extra space to introduce improved graphical effects or longer playtime.
‘The size limit of an app package submitted through iTunes Connect has increased from 2 GB to 4 GB, so you can include more media in your submission and provide a more complete, rich user experience upon installation. Please keep in mind that this change does not affect the cellular network delivery size limit of 100 MB.’
The 2GB cap prevented games like Final Fantasy VII to make an appearance in the App Store listing. Furthermore there are many games which could have done well with few extra space but had to cap down below the defined limit like the Star Wars: Knights of the Old Republic which comes at 1.98GB mark and Infinity Blade III which grasps 1.92GB of the storage.
With increase in the display quality of the latest iPhone and iPads developers have needed to increase the size of app assets to create content suitable for Retina screens. The new 4GB limit will give developers more freedom when it comes to content creation and it also paves the way for higher-resolution displays that may require even larger apps.